
There is certainly no shortage of things to discuss with the devs of Elder Scrolls Online, whether it’s wider studio matters like layoffs and leadership changes or game-related things like scribing and subclassing. Some of those matters were touched on during a WCCFTech interview at Gamescom with new ESO director Nick Giacomini and now studio […]
Source: https://massivelyop.com/2025/08/30/game ... structure/
