
Back in July’s Visions of Eternity preview, the Guild Wars 2 team announced that it was going to smoosh strikes and raids down into just one game mode called, well, raids. This week, ArenaNet combat systems lead Brian Yarrow is explaining why. Yarrow says that strikes were originally meant to help players transition from the […]
Source: https://massivelyop.com/2025/10/02/guil ... ping-mode/
