LOTRO prepares players for the end of the (32-bit) world, DDO addresses poor game performance

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It’s about the end of the line for Lord of the Rings Online’s long-running and -suffering 32-bit game worlds, and SSG posted additional information about the timing of this shutdown. “Free transfers from our 32-bit to our 64-bit game worlds will be temporarily disabled at 11:59:59 PM Eastern (-4 GMT) on Tuesday, September 2nd,” the […]

Source: https://massivelyop.com/2025/08/28/lotr ... rformance/
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