
While the MMO industry is dominated by one very specific form of massively multiplayer game, the DikuMUD/EverQuest/World of Warcraft model isn’t the only way that video game designers have taken a concept and extrapolated it to this space. Over the years, we’ve witnessed many attempts — some successful, some forgotten failures — that took tried-and-true […]
Source: https://massivelyop.com/2025/10/29/perf ... me-genres/
