
There’s no easy way to put this: Dungeons and Dragons Online has had quite the rough week, and the MMO isn’t out of the woods yet. The studio’s been trying to address ongoing issues with lag that prompted a mass player protest last weekend, and it’s continuing to adjust the new 64-bit servers today to […]
Source: https://massivelyop.com/2025/08/07/dung ... re-issues/
