
I’m no stranger to the penchant of overt grinding in AdventureQuest 3D. That was kind of my experience the last time I played this game for this column, and my first impressions would suggest that design choice has not changed one iota. One could even argue that’s been Artix Entertainment’s whole bag back in the […]
Source: https://massivelyop.com/2025/12/09/choo ... ely-grind/
