Spirit Crossing discusses balancing the in-game economy to encourage cooperation and limit grind

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The overall vibe of the in-development Spirit Crossing has mostly been about chill cooperation than anything else, and by Spry Fox’s own admission, the game hasn’t quite been hitting the mark yet. But that’s just what drives the game’s most recent dev blog, which outlines design goals and some overall balance plans. As it stands right now, […]

Source: https://massivelyop.com/2026/03/12/spir ... mit-grind/
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